<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Multi-Agent System | Genesis Lab</title><link>https://genesis-lab.dev/tag/multi-agent-system/</link><atom:link href="https://genesis-lab.dev/tag/multi-agent-system/index.xml" rel="self" type="application/rss+xml"/><description>Multi-Agent System</description><generator>Wowchemy (https://wowchemy.com)</generator><language>en-us</language><image><url>https://genesis-lab.dev/images/icon_hu6bbb32d90780e075990090eee01e8e53_233734_512x512_fill_lanczos_center_2.png</url><title>Multi-Agent System</title><link>https://genesis-lab.dev/tag/multi-agent-system/</link></image><item><title>DeciGenArch; A generative design methodology for participatory architectural configuration via multi-criteria decision analysis</title><link>https://genesis-lab.dev/outputs/decigenarch/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://genesis-lab.dev/outputs/decigenarch/</guid><description>&lt;!--StartFragment-->
&lt;p>&lt;font size="3"> &lt;strong>Authors&lt;/strong>: Aditya Soman, Shervin Azadi, Pirouz Nourian&lt;/font>
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&lt;p>&lt;strong>Abstract:&lt;/strong>&lt;/p>
&lt;p>Our approach to Generative Design converts the problems of design from the geometrical
drawing of shapes in a continuous setting to topological decision making about spatial
configurations in a discrete setting. The paper presents a comprehensive formulation of
the zoning problem as a sub-problem of architectural 3D layout configurations. This
formulation focuses on the problem of zoning as a location-allocation problem in the
context of Operations Research. Specifically, we propose a methodology for solving this
problem by combining a well-known Multi-Criteria Decision-Analysis (MCDA) method
called &amp;lsquo;Technique for Order of Preference by Similarity to Ideal Solution&amp;rsquo; (TOPSIS) with a
Multi-Agent System (MAS) operating in a discrete design space&lt;/p>
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