<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Artificial Intelligence | Genesis Lab</title><link>https://genesis-lab.dev/tag/artificial-intelligence/</link><atom:link href="https://genesis-lab.dev/tag/artificial-intelligence/index.xml" rel="self" type="application/rss+xml"/><description>Artificial Intelligence</description><generator>Wowchemy (https://wowchemy.com)</generator><language>en-us</language><lastBuildDate>Sat, 06 Feb 2021 16:49:47 +0000</lastBuildDate><image><url>https://genesis-lab.dev/images/icon_hu6bbb32d90780e075990090eee01e8e53_233734_512x512_fill_lanczos_center_2.png</url><title>Artificial Intelligence</title><link>https://genesis-lab.dev/tag/artificial-intelligence/</link></image><item><title>Augmented Computational Design; Methodical Application of Artificial Intelligence in Generative Design</title><link>https://genesis-lab.dev/outputs/methodical-application-of-artificial-intelligence-in-generative-design/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://genesis-lab.dev/outputs/methodical-application-of-artificial-intelligence-in-generative-design/</guid><description>&lt;!--StartFragment-->
&lt;p>&lt;font size="3"> &lt;strong>Authors&lt;/strong>: Pirouz Nourian, Shervin Azadi, Roy Uijtendaal, Nan Bai&lt;/font>
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&lt;p>&lt;strong>Abstract:&lt;/strong>&lt;/p>
&lt;p>This chapter presents methodological reflections on the necessity and
utility of artificial intelligence in generative design. Specifically, the chapter discusses how generative design processes can be augmented by AI
to deliver in terms of a few outcomes of interest or performance indicators while dealing with hundreds or thousands of small decisions. The
core of the performance-based generative design paradigm is about making statistical or simulation-driven associations between these choices and
consequences for mapping and navigating such a complex decision space.
This chapter will discuss promising directions in Artificial Intelligence for
augmenting decision-making processes in architectural design for mapping
and navigating complex design spaces.&lt;/p>
&lt;/div>
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&lt;!--EndFragment--></description></item><item><title>Collective Intelligence in Generative Design; A Human-Centric Approach Towards Scientific Design</title><link>https://genesis-lab.dev/outputs/collective-intelligence-in-generative-design/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://genesis-lab.dev/outputs/collective-intelligence-in-generative-design/</guid><description>&lt;!--StartFragment-->
&lt;p>&lt;font size="3"> &lt;strong>Authors&lt;/strong>: Shervin Azadi, Pirouz Nourian&lt;/font>
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&lt;p>&lt;strong>Abstract:&lt;/strong>&lt;/p>
&lt;p>Mathematical formalization of knowledge within a scientific
paradigm unifies sporadic efforts through converging glossary
and notation, thus enabling scientists to identify knowledge
gaps and discrepancies easier. Furthermore, comprehensive
formalization reveals potential bridges to various domain
sciences and facilitates the utilization of methods that have
proven effective in scientific problem-solving. In the case of
Architecture and Built Environment, there is a long history
of scattered efforts for identifying and formalizing design
problems and design methodologies, but the big picture is
yet missing. In this short piece, we name and frame some
of these efforts to identify their parallels with Mathematics,
Computer Science, and Systems Theory, as well as to illustrate
new opportunities that methodical design unlocks.&lt;/p>
&lt;/div>
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&lt;!--EndFragment--></description></item><item><title>Generative Design in Architecture; From Mathematical Optimization to Grammatical Customization</title><link>https://genesis-lab.dev/outputs/generative-design-in-architecture/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://genesis-lab.dev/outputs/generative-design-in-architecture/</guid><description>&lt;!--StartFragment-->
&lt;p>&lt;font size="3"> &lt;strong>Authors&lt;/strong>: Pirouz Nourian, Shervin Azadi, Robin Oval&lt;/font>
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&lt;p>&lt;strong>Abstract:&lt;/strong>
This chapter provides a methodological overview of generative design in architecture, especially
highlighting the commonalities between three separate lineages of generative approaches in architectural
design, namely the mathematical optimization methods for topology optimization and shape
optimization, generative grammars (shape grammars and graph grammars), and [agent-based] design
games. A comprehensive definition of generative design is provided as an umbrella term referring
to the mathematical, grammatical, or gamified methodologies for systematic synthesis, i.e.
derivation, itemization, or exploration of configurations. Among other points, it is shown that generative
design methods are not necessarily meant to automate design; but rather provide structured
mechanisms to facilitate participatory design or creative mass customization. Effectively, the chapter
provides the theoretical minimum for understanding generative design as a paradigm in computational
design; demystifies the term generative design as a technological hype; shows a precis of
the history of the generative approaches in architectural design; provides a minimalist methodological
framework summarising lessons from the three lineages of generative design; and deepens the
technological discourse on generative design methods by reflecting on the topological constructs and
techniques required for devising generative systems or design machines, including those equipped
with Artificial Intelligence. Moreover, the notions of discrete design and design for discrete assembly
are discussed as precursors to the core concept of design as decision-making in generative
design, thus hinting to avenues of future research in manufacturing-informed combinatorial masscustomization
and discrete architecture in tandem with generative design methods.&lt;/p>
&lt;/div>
&lt;/font>
&lt;!--EndFragment--></description></item><item><title>AI Configurators</title><link>https://genesis-lab.dev/topics/ai-configurators/</link><pubDate>Sat, 06 Feb 2021 16:49:47 +0000</pubDate><guid>https://genesis-lab.dev/topics/ai-configurators/</guid><description>&lt;!--StartFragment-->
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&lt;p>&lt;strong>Background and aim:&lt;/strong>&lt;/p>
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Spatial qualities heavily depend on the configuration of spaces. In this research project, we develop computational agents that configures the space within a voxelated envelope while ensuring spatial qualities such as daylight, accessibility to other spaces, etc., via Multi-Criteria Decision Analysis. Each computational agent utilizes Reinforcement Learning to understand the inter-relation of global spatial quality criteria with local spatial decisions.
&lt;/div>
&lt;p>&lt;strong>Research question:&lt;/strong>&lt;/p>
&lt;ul>
&lt;li>How to train an ensemble of artificial agents to make local spatial decisions to attain high global spatial qualities?&lt;/li>
&lt;/ul>
&lt;p>&lt;strong>Design objective:&lt;/strong>&lt;/p>
&lt;ul>
&lt;li>To design and implement a computational 3D layout methodology using DRL.&lt;/li>
&lt;/ul>
&lt;p>&lt;strong>Methods:&lt;/strong>&lt;/p>
&lt;ul>
&lt;li>Deep Reinforcement Learning (DRL, Artificial Intelligence)&lt;/li>
&lt;li>Multi-Criteria Decision Analysis (MCDA)&lt;/li>
&lt;li>Topology Optimization&lt;/li>
&lt;li>Computer Programming (Python/C#)
&lt;/font>&lt;/li>
&lt;/ul>
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&lt;!--EndFragment--></description></item><item><title>Augmented Urban Planning</title><link>https://genesis-lab.dev/topics/augmented-urban-planning/</link><pubDate>Sat, 06 Feb 2021 16:49:47 +0000</pubDate><guid>https://genesis-lab.dev/topics/augmented-urban-planning/</guid><description>&lt;!--StartFragment-->
&lt;!--EndFragment--></description></item><item><title>Space Optimization</title><link>https://genesis-lab.dev/topics/space-optimization/</link><pubDate>Sat, 06 Feb 2021 16:49:47 +0000</pubDate><guid>https://genesis-lab.dev/topics/space-optimization/</guid><description>&lt;!--StartFragment-->
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&lt;p>&lt;strong>Background and aim:&lt;/strong>&lt;/p>
&lt;div style="text-align: justify">
The spatial configuration of a building can be abstracted as a network of functional spaces that influences the functionality of a building in terms of movements of the occupants, logistic efficiency, feasibility of social distancing, safety of routing, and security. The aim of the research is to propose a systematic way of configuring buildings in 3D to optimally meet functional requirements pertaining to such factors etc.
&lt;/div>
&lt;p>&lt;strong>Research question:&lt;/strong>&lt;/p>
&lt;ul>
&lt;li>How to optimize the allocation of spaces in a building based on a program of requirements, and a set of criteria concerning accessibility and visibility?&lt;/li>
&lt;/ul>
&lt;p>&lt;strong>Design objective:&lt;/strong>&lt;/p>
&lt;ul>
&lt;li>To design and implement a computational 3D layout methodology.&lt;/li>
&lt;/ul>
&lt;p>&lt;strong>Methods:&lt;/strong>&lt;/p>
&lt;ul>
&lt;li>Operations Research (Mathematical Optimization)&lt;/li>
&lt;li>Quadratic Assignment Problem&lt;/li>
&lt;li>Computational Topology and Graph Theory&lt;/li>
&lt;li>Computer Programming (Python/C#)
&lt;/font>&lt;/li>
&lt;/ul>
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